Previously I mentioned the joy of talking at Thinking Digital Manchester.
I have always wanted to take to the stage of Thinking Digital and 3 years ago I joined Adrian at Thinking Digital Newcastle when the Perceptive Radio got its first public showing during a talk about the BBC innovation progress so far, since moving up the north of England. I got the chance to build on 3 years ago and talk about the work we are doing in object based media, data ethics and internet of things. I’ve been rattling this around my head and started calling it hyper-reality storytelling.
The super efficiant Thinking Digital Conference, have already posted up the video of the talk. Even this took me by suprise as I was deep in the Mozfest Festival when it went live, they did thankfully fix the video error we had on the day. The slides for the talk are up on slideshare of course.
Visual Perceptive Media is made to deliberately nudge you one way or another using cinematic techniques rather than sweeping changes like those seen in branching narratives. Each change is subtle but they are used in film making every day, which raises the question of how do you even start to demo something which has 50000+ variations?
This is also the challenge we are exploring for a BBC Taster prototype. Our CAKE prototype deployed a behind the curtains view as well, which helped make it clear what was going on – it seems Visual Perceptive drama needs something similar?
I honestly do think about this problem in Visual Perceptive Media and Perceptive Media generally. Something which is meant to be so subtle you hardly notice but you need to demostrate it and show the benefits.
Its tricky, but lifting up the curtain seems to be the best way. I am of course all ears for better ways…