E4: Every Extend Extra Extreme

Every Extend Extra Extreme is one of the games I’ve been totally been going crazy for recently. I tried the demo on Xbox Live Arcade and was instantly hooked. Explaining how it works is quite tricky… Wikipedia to the rescue

the player controls a ship which they can detonate at any time. This causes any enemies within a certain radius to explode, which in turn cause other enemies to explode in a chain reaction. As the game continues more and more enemies populate the screen allowing longer and higher scoring explosions. The player may halt the chain at any time to pick up power-ups (such as to increase enemy speed, add time, add temporary shield) or to start a new chain reaction.

The explosions add a percussive beat to the background music.

The player’s ship is destroyed when coming into contact with or being shot by an enemy while the player’s shields are down. This resets the level to its initial slow pace and bonus multiplier, therefore hindering the player’s scoring.

The one thing it doesn’t say is depending how your timing is with the beat, you get a small to large explosion radius. So bang on and you get something which can start a massive chain reaction while off beat and you only take out a few enemies.

Its pretty and glorious on a HDTV running at 60fps and fans of REZ HD will appreciate the finishing touches which Q! entertainment bring to their games. This is certainly my new Geometry Wars

What just happened? Xbox 360 and PS3 did what?

Xbox 360 and Playstation side by side

So I heard rumours that the next Xbox 360 dsashboard upgrade would support Xvid and Divx but I didn't think it would be this soon? Everyone seems to say it works fine even with ac3 (dolby digital or dts audio), shame this is still not enough to make me switch. See xbox media centre is just too damm perfect and using the Xbox 360s blade system sucks in comparison. I mean I would need to unrar files before I could play them on the xbox 360, that just sucks. However the other interesting news is the break through on the PS3's graphics sub system (link is extremely hacking geeky, skip to bottom) (cheers JohnT) is something very special. Think about all the progress thats been done on xbmc already, add the fact the PS3 can already run linux without a problem, then throwing some real access to that cell processor and its heavy weight HD graphics subsystem and boy oh boy you have an amazing machine. Knowing Sony, I'm sure the next update of the virtualiser will lay another wall between Virtual machine and hardware.

If Sony knew what was good for them, they would let the hardware hackers do what there doing, even help them out! These guys are adding value you to your market failing console! Microsoft just released xvid/divx support and the wii is about to outstrip both ps3 and xbox 360 in the next 5 months in europe and japan. Sony needs something and let me tell you Home isn't it. Bear also in mind these hardware hackers are not bypassing the copy protection of the games or even hacking the sony master virtual image. So no intellectual property is being broken here. If running xbmc on it means another 10000+ people run out and buy a PS3. Thats a good thing…! Put another way, the xbox 1 still commands a reasonable price online because people are picking them up and running xbmc on them today. Go figure Sony., then send some hardware developers to help them.

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Linux and homebrew on Xbox 360 and PS3?

So while I was looking around the 23C3 conference notes I found some links to videos about a possible Xbox 360 hacking. The video which can only be viewed on Youtube now seems odd and underwelming. But if its true means you can now using some exploit in the game King Kong run unsigned code on a Xbox
360. Engadget also had a piece about the whole thing.

One of the best things about the original Microsoft Xbox console wasn't the fact that it ran games. Oh no, for many, the best part was the ease at which that low-cost / high-powered device could be hacked to run all kinds of Homebrew applications including a damn fine media center. Now, in a tantalizing bit of showmanship put on by a cloaked hacker at the 23C3 Hacker Congress in Germany, a modified Xbox 360 (note attached circuit board) is shown loading Ubisoft's King Kong game just before displaying a trio of
dancing 360, Tux, and (old) MacOS logos with the words “coming soon.” Could this be a true exploit of King Kong's unchecked and unsigned vector shaders? We don't know, but the ability to execute any kind of code is certainly progress.

This is all fitting because Sony have just released a Yellow Dog linux build for PS3. Engadget once again has the right idea.

We're still holding out until Ubuntu gives us the love we crave. Well, that or until the OSS community get started on making an XBMC-like PS3 interface, since Sony believes all of your home's media should live on the PS3, and not on a media server.

Hey and no better time, XBMC is long from dead. Its been partly ported over to x86 for skinners and developers and this new skin from PDM called clearly shows the pure maturity of the XBMC platform.

And in related news I read Microsoft are releasing another version of the Xbox 360 code named Zephyr (1st one was called Xenon), this time with cooler processor, 120gig HD, HDMI and 1080p support out of the box. Sounds interesting but not as important as the previous news.

If the hack is true, it looks like I'll have to decide between the PS3 and Xbox 360 sometime this year. Maybe it will be a race to see who gets XBMC on it first.

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Whats up with the Xbox Mediacentre 2.1?

Robert Heron and Roger Chan are back with Team Blackbolt's 360 Blad Skin on top of XBMC on a modded Xbox.

They show off some of the new python scripts including the youtube one and revision3 one.

Since What's Up With Xbox Media Center has not had an update for quite some time, I thought it would be a good time to talk about some of the new developments. Some of Xbmc has been ported to the PC to make it easier to build skins and python scripts. People have been asking if a full port will be next but the creators have denied this for now.

  1. It's not a full port, nor is it planned to be a full port. We are not planning on abandoning the xbox anytime soon.
  2. With that said, most stuff works – at least stuff useful for the target audience.
  3. It's designed primarily for skinners and python developers who can test out their skins and scripts without having to transfer everything to the xbox.

Basically, it's a simple port of the majority of XBMC. This includes the entire gui system, file listing, some of the filesystem code (eg local, database files, zip + rar etc.), very simple audio playback, slideshows, python scripts and so on. Video playback is not supported, nor are screensavers or visualisations (basically anything that was relying on the xbox version of directx).

And last up there was a interesting interview with a series of xbox mediacentre coders.

I'm still of the mind that Xbmc should be ported to the PC and Apple operating systems. I'm hoping with the new XNA game studio express kit it might be possible to build XBMC for the Xbox 360. But actually with the PS3's somewhat openness for Linux it looks much more likely that Xbmc 3.0 will make a home there. Microsoft are not keen on Sony's new move.

When asked about Sony's efforts to create a homebrew culture by allowing Linux to be installed freely on the PlayStation 3 (albeit without access to the RSX graphics chipset, among other restrictions), Mitchell commented: “On the one hand I've got to commend them for moving up their platform there, but we really don't view what Sony and PlayStation 3 and particularly the Linux solution that they are making available – we don't really view that as a competitive offering or trying to do something in the same vein.”

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Geek and Geekhag podcast number eleven – The Experience

Me and Sarah discuss a few things in this 1 hour podcast. Some things I've talked about in previous blog entries and others are quite new.

  • Xbox 360 hacked?
  • Sanyo HD Camcorder
  • Movie Piracy
  • Its the experience that counts
  • Snakes on the plane
  • Don't copy that floppy
  • Geekdinner
  • Rocketboom
  • Police with guns
  • Sarahs now British

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More Xbox 360 information for non gamers

Xbox 360

The xbox 360 has really earned the category of Home entertainment. If you start looking at the facts contained within hype within this article from GamesIndustry.biz. Take for example, The console can be switched on and off wirelessly using the Media Remote control or the wireless game controller. The xbox didnt have this feature and made it difficult to be used like a ce (consumer equipment) type device. Sarah has a 6 in 1 remote with macro support, so shes able to turn on and off all our home cinema/entertainment equipment without shifting off the sofa. But the xbox still needs to be manually turned on by the small switch on the front of the machine.
So the xbox 360 rewrites that mistake and adds its self to the CE group, just what Microsoft has been planning for a long time. It also seems Microsoft have decided to pump up the stakes when it comes to securing the Xbox platform and content. I remember the xbox was meant to be a test for the Trusted computing platform. Uncrackable security system is what they claim, well I predict it to be hacked before March 2006. Uncrackable my ass! When are they going to learn, there is no such thing – its more a matter of time.

Back to Home entertainment and the xbox360, some things which will make home cinema fans smile.

On the issue of cooling – Satchell said he thought the system had three fans (he said he wasn't sure but thought it was three, so we'd open to correction on that one), and we couldn't hear them at all as he spoke. When you play a DVD, it powers down to just one fan.

One word, thank goodness! I've got my xbox behind a glass case because the fan makes such a noise.

DVDs can be played even if you don't have the remote control, unlike Xbox 1.

Yeah well its about time, I do wonder how there going to do region coding now.

DVDs will play back in progressive-scan, with the Xbox 360 up-sampling to prog-scan in the case of DVDs that don't support it.

Great except….

RGB video output will only be possible if you purchase the GBP 17.99 cable separately – regardless of whether you paid GBP 209.99 or GBP 279.99 for your Xbox 360 console.

Well, well, a extra £20 for a machine which only supports HiDef output? What cable comes with the machine? a non RGB scart?

iPods are detected by default, as are PSPs, and by our watch it took about 2 or 3 seconds for the Xbox 360 to notice they were there. With an iPod plugged in you can play music direct through the Dashboard software, with visualisations, or you can play a slideshow of photographs.

You can also plug in a laptop or PC (or not plug it in – if you're using wireless networking) and play content direct from that. This is through Windows Media Player Extender, the software for which is pre-installed on the Xbox 360. In our example, Satchell first streamed a high-definition Project Gotham Racing 3 trailer, and then drew upon a high-definition recording of Star Wars: Episode II apparently captured on his home TV.

We shall see how good this feature is compared to the abilities of Xbox media centre. I guess with the ipod and psp support, xbox 360 must support firewire, usb and network connections like smb.

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