Welcome to mydreamscape.org

a inception poster

I love Inception, there’s no doubt about that….

But what really got me going was the idea of dreams.

So here’s the background

Everyone has dreams but up till now dreams have been very personal. People have them and talk about them all the time to there close friends but up till now its not been something you share socially. Well I say that but actually people do share aspects of there dreams. For example

janeygw‎: @MetsThrifty Are you serious? omg I had such horrid dreams last night too

Clodyyyy‎: You wish you can record your dreams and then watch them later. #DamnItsTrue

collinbeballin‎: I have had so many bad dreams tonight that they have left me praying. And thats some real shit.

PatRobeck1ofHis‎: Goodnight, my friends. Dream good dreams!

ohhdarylann‎: if love is a way out, then please let me in. don’t start, darling, don’t you turn my nightmares into dreams once again

stephalicious‎: Just had a dream @natbat had taken up smoking and I threatened to tell @simonw if she didn’t stop 0_o

Natbat‎: Woke at 5am with panicked dreams. can’t sleep. wonder if I should just get up and have breakfast now. hungry

…. lots more on twitter people talking about there dreams on blogs.

So we share aspects of them with friends, family and even total strangers.

The concept

mydreamscape.org to become the flickr of dreams.

Make dreams social with controls so only certain people can see the parts you don’t want to disclose. Use social tagging to add relevance and additional metadata to the dreams.

The concept in more words

Why not have a place where you can share your aspects of your dreams with other people and of course perform analysis on your dreams?

When I say aspects of your dreams, I mean just that. You should be able to add levels of privacy around aspects of your dream. Bit like how flickr.com only shows you certain photos if your a friend or family. I expect this would be quite difficult to do but it should give you the option of defining certain aspects which are public, private and of course who can see that. Hey would you want your girlfriend to find out you have dreams about a ex-girlfriend every night?

So I expect the gui for that would generate some special but simple xml (I’m thinking about using a subset of XML encryption to hide the information in plain sight) . I imagine it would look something like the modern editors such as Etherpad (colored text to indicate who can see what) but there would be levels of access to tied to the information.

Etherpad

dreams tend to have some sort of structure but its not very defined but there’s no doubt that you can say this is how it started (even if it’s just I’m in a room with no windows) and a middle (a woman talks to me in french which I seem to be able to understand) and a end (she gets up and leaves through a wall, leaving me in the room alone, then I wake up). It may not be clear how you got there or even how it ultimately ends but you could just say I don’t remember to that section.

Obviously there will be the ability to run your dreams through a dictionary of sorts (this may cost) so you can work out what your dream is about. But on top of that there will be tags/keywords will link you to other people’s dreams. So if your dream is about falling off a building, you can see who else has similar dream or even the same dream? Maybe you might find people who are having the same dream but with a unique twist. Heck, you might even find people who are in your dream who happen to be having the same dream! Of course Locations can also be tagged using geo locations, so you can see who else has been having a dream around a certain location. I’d also like to include Times, so you can say if it was night or day. Also people, so you can say I had a dream and he or she was in it. There may be others but that will do for now.

This is really interesting information but when socially put together across many people you got something extra special. Not only can you see trends across dreams but you can also spot how memes start to spread and where they end up.

The other part of this is the ability to write comments or add annotations to your dreams. So certain people (definable list) can add tags or link to other stuff. For example a dream about identity thief might lead back to the new itv tv series “identity” which you might have forgotten about but your friends remember you watched a couple of days ago. A dream about running down endless stairs could be the result of watching inception and thinking/dreaming about the architects role. Basically you can have many people adding analysis to your dream instead of just one so called expert. In actual fact your friends may know you better and where aspects of your dreams come from.

I expect we’ll make the data freely available in the same way Okcupid.com makes stats about its users available.

Hows it going to make money?

  • Pro users – Selling access to the dream dictionary (PRO users) which won’t be a static thing, it will change based on what people say about there dreams. There may also be a limit on how many dreams we hold unless your a pro user which means its endless. Maybe also only pro users can tag other people dreams?
  • Advertising – If your not a pro user, you will get adverts next to the dream your reading. We can also add advertising to the aggregated pages like the one for falling (which I expect will be quite popular)
  • Trending – Although the data will be freely available, there will be different resolutions on the dream data. So if you pay you can get much richer data (obviously depending on the users preferences). I imagine you would be able to work out how many European citizens are dreaming about a certain delegate just before an election. Not only that but if those dreams or positive or negative.
  • Product and locational placements – Maybe a lot of people are dreaming about a certain location or a certain product. If you own that location or product you may want to own that page and make it more like yours? So for example http://www.mydreamscape.org/items/buzzlightyear/ – could be a page about buzzlight year in dreams and have images and links to the item its self. This would also be true of locations too for example http://www.mydreamscape.org/location/europe/london/thamesbarrier – would obviously link to the Thames barrier in London with information taken from Wikipedia.org and other open sources. The information architecture of exactly how this would this work needs to be sorted out.

A Totem

How am I going to build this?

Well I’m not sure. I’ve been looking at things like drupal and existing services such as Facebook to see if I can adapt there system to this purpose. But it looks like it requires some serious development as there some key elements which need work. However I expect once I post this, entry people might think wow nice idea, its got legs I might be interested in either…

  1. Getting involved, so we got a team of people interested
  2. Recommend some software or a service to set it up
  3. Steal the idea and build there own version (fine, but you must give me attribution)
  4. Steal the idea and have me help out on the build process (theres a whole lot more to this idea that what I described above, ask me if you want to know more)
  5. Build a plugin for another service which could supports this

The final word

There are some elements to this idea which may not work such as will people remember there dreams, will be willing to share them, etc but honestly I think its a killer of an idea and deserves to be built. You can just imagine what a resource it could turn out to be… and imagine this scenario…

“you were dreaming about me, but I was also dreaming about you. On the same bloody night? What are the chances of that?”

That would be amazing.

dreams are still very much a unknown or under-tapped process. We all have them even if we don’t always remember them. dream diaries, etc are good but what benefits could come to a dreamers dreams if there crowd-sourced or social? There is a lot of metadata we could add to our dreams, if we had the chance. We could start to really understand our dreams a lot better through the social network of our friends, families or strangers. Heck even if all else fails, it may get people thinking about dreams a lot more and considering what they can do with them. Be it control there dreams or as far as even sharing dreams.

mydreamscape.org and mydreamscape.com could be the start of something massive, remember where you first read about it first…

So who wants to help me make it happen?

Like Instapaper, love ReaditLater

I was enjoying instapaper because it just works but then I checked out Readitlater which someone wrote a nice script in Calibre (if you have a ebook readder and are not using this, you should be) for. And I’m converted. Its not as casual but with things like the firefox plugin, its certainly a much richer experience and works how I tend to work. There API could also be very useful for my plans to do with semantic desktop logging or even to move things into a archive space like delicious.

Ada Lovelace Day: Why Do You Share?

Tara Hunt

Tara Hunt is passing around a survey which I believe is ok to share. It takes 5mins and the results are already up and worth looking through.

I also didn’t get around to posting it due to a error on my blog, Tara Hunt is my finding ada. Shes a pretty amazing lady and know not everyones favorite but you have to agree, shes always got something good to say. She’s also been a massive supporter of encouraging more ladies into the tech scene and putting her nose into areas where its not welcomed. She truly breaks down barriers and is a leading expert in her field of social media and marketing. For someone with such a massive cv and impressive background, she can certainly kick back and enjoy a drink after a long day. I was actually shocked the other day to find out Tara Hunt’s real age, she always seemed so mature that I had assumed older. There’s no edge to Tara at all, she is exactly what you see. I would love to see her talking to the next generation more often, as she as so much more to give.

This is why Tara Hunt is my Finding Ada for 2010.

11th May: Malcolm Gladwell Live in Manchester

Malcolm Gladwell

The author of What The Dog Saw, Outliers, The Tipping Point and Blink.

Described by The Observer as ‘The most influential thinker of the iPod generation’, best-selling author Malcolm Gladwell returns to the UK with a new live show to mark the publication of his new book What The Dog Saw. This is a rare live opportunity to see Malcolm’s brilliantly entertaining amalgam of storytelling and intuitive thinking, which has captivated UK audiences both in the West End and on tour.

I’m chopping at the bit to get my ticket, this is one I certainly can not miss, neither should you.

Pleo Autopsy video from Makerfaire

Pleo is one of those super hightech toys which people seem to love or hate. It draws a lot of attention because its beautifully life like. But how would you feel if you saw Pleo taken a part by a maker? There’s a manifesto which makers always quote,

If you can’t open it, you don’t own it

That might be the case, but its a little freaky watching the poor Pleo stripped of its skin. Now to be fair the Pleo was half working anyway but to see it lying there with its eyes looking out across the camera, is almost too much to bear.

I remember a long time ago when I was at an event in London and some jurk comes on stage and flying kicks a Aibo off the stage. He shouted, its not real as the crowd all held there mouths gasping. It was certainly one way to start a debate about humans putting there feelings onto objects. A very interesting debate which I can’t help remember after seeing this video. Thanks Elin Roberts for posting it.

Windows phone 7 interface

Windows phone 7

I actually like the new interface of Windows phone 7. The Zune type interface works well on a small device and to be fair it all makes a lot of sense. I’ll be honest and say its fresh and somewhat exciting to see Microsoft’s Mobile team take a total step back and attempt to redesign the whole experience of the mobile again. No icons, no chrome, no backgrounds, just a sliding scope which logically makes sense. Impressive! I can’t believe this is the same company who worked hard on version 6.5!

I’ll have to reconsider writing off Microsoft in the mobile world.

Software ahead of the curve: Verse Protocol

So I've been checking out the project Verse for a while now but kept it kind of quiet for the longest time. Today I broke my silence and gave a presentation at Social Media Cafe Manchester (#smc_mcr) along side other open source software. The problem with verse is its so big (jokes about the universe stand). There's a lot going on in the uni-verse, but lets get back to basics. So what is it?

Our goal is to create an open source Internet platform for multi-user, interactive, distributed, high-quality 3D graphics and audio for home, public and personal use. The platform will support high-quality 3D-graphics as well as high-quality 3D-audio and acoustic simulation.

The foundation of the platform is “Verse”, a lightweight, low latency, general-purpose network protocol for 3D data, which lets multiple applications act together as one large system by sharing data over the network.

Someone called it Google wave for 3D objects and scenes at SMC_MCR and in actually fact their not far wrong. Its not like Second Life because its very open and the client/server setup is trivial. Ok so there's no Federation but I can't even really imagine how that would work if there was. Anyway diving straight in, we have many components to verse. You have the actual protocol which makes everything work then you. One of the founers Eskil Steenberg has created many things on top of that protocol.

Love – Love is alpha game where up to 200 players cooperatively attack a connected city. The game is freely downloadable and only cost 5-10 euros a year to cover the cost of the server load. It recently was on Coop show and theres screenshots on the pages. Another reason why its worth starting with Love, is that Love is the first full implementation of the Verse for public use. Its a stunning game going by the alpha and its videos. Instead of going for super sharp edges Eskil has gone for super soft shading using some custom filters which portray a foggy landscape and steaming summers. I think the game will do well in some circles but don't get me wrong its super impressive what one guy has some up with but what excites me about Verse isn't Love but instead all the other tools Eskil built to support building Love

Quelsolaar – Eskil, cleverly built this render to make Love, Quel Solaar which is a

real time 3D engine designed to take advantage of the Verse networking protocol. It is fully dynamic and requires no pre-processing of data. It has been designed to be used for any application demanding high quality real time visuals, such as games, simulation, visualization, education and social activities. The main difference from other engines is that Quel Solaar is designed to be fully networked. This means that all data visualized in the engine comes from a Verse server and that any part of the scene can be changed at any time. This makes it ideal for collaboration and an array of new applications. For instance, in a game designed with the Verse architecture the game designers can alter the world appearance in any way while players are in the game. You can also allow the players themselves to have the ability to change the game environment.

Loq Ariou is next up which is a 3D modeler that works like a sketch pad if you have a 3 button mouse. I've actually found it almost impossible to use till recently playing with it and following the Manual and videos which explain it better. The interface is puzzling but once you get it strangely natural to use.

The last one is Co On a schematic verse scene viewer and editor.

In Co On you can inspect your data and edit it. Co On includes a curve editor and a material editor with raytraced rendering previews. Co On is the perfect tool for creating and destroying layers, methods, tags and nodes. It lets you edit and keep track over how the data is represented in the verse server format. I've not personally played too much with this yet but its pretty powerful an I love the way everything is hooked together like a semantic diagram. Funny enough, once you get over the control system, the rest seems to get a lot clearer.

Another aspect of verse outside Eskil's influence theres a number of attempts to add verse support to well known and used applications like Blender 3D, 3D Studio Max, Gimp, and many others. One of the most interesting places Verse is showing up in python.

Software well ahead of its curve I think you have to agree? I'm sure there will be more blog posts about aspects of verse in the near future.

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R&DTV episode 3 launches with a TEDxManchester feel

Episode 3 of R&DTV has finally been released. Well the the short version of Episode 3 of R&DTV has been for now. The official R&DTV site has also been updated with the new version, but no long version yet.

The assets for the video are online too as full edited talks from the TEDxManchester event. See the list below…

You can also subscribe to the whole lot via RSS or Itunes if you would like to keep a copy of all the videos for yourself. Remember all these videos are under a creative commons licence (Creative Commons Attribution-NonCommercial-ShareAlike 3.0) , so your welcome to share them with the world and create your own remixes of the videos. The short version we edited together is under a slightly different licence which does not allow you to remix due to some musicial copyright from Chicane – Strong in Love /images/emoticons/laugh.gifisco Citizens Mix) and Kevin Shields – Ikebana.

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TEDxManchester

Its been a while in coming but finally TEDxManchester happened last Friday (2nd October) at my new current work place BBC Manchester. When I first planned the event it was going to a lot smaller but slowly it grew and got more complex. But the end result was certainly special and brought a nice end to the TEDxNorth collaboration. And I'd certainly like to give a tip to the hat to the other TEDx's including TEDxLiverpool and TEDxLeeds which I both attended.

On the run up to TEDxManchester we hit a few snags here and there but one of the most tricky things was getting the totally tapeless multiple camera setup going smoothly. Luckily the engineers from R&D's Ingex project came up with almost everything to get it all going. From my understanding we shot across 3 Sony EX3 cameras on to 2 separate PC machines running Ingex software in HDV 1080p at a bitrate of 100 megabits per second. There was a 4th camera shooting to SD cards too. So all this means we should have all the video of the presentations and more up within 2-3 weeks maximum. Nothing worst that having to digitise all those video off a multiple tapes.

The day started for me at 4am with me doing tweaks to the main presentation and changing a couple other things on our basecamp site. I didn't get much sleep but to be honest I've not had much sleep most of the week. By 7am me, andy and angas were moving stuff around making the space for everything to be setup. Before long it was 9am and most things were well on there way. The wireless was worrying me but after a quick switch around of routers it all came together. Everything else was moving along smoothly and before long cameras, lighting and AV was coming together. After tons of running around we started letting people in and I believe started about 5mins late.

Now its hard to go through all the talks because being backstage there's so much more going on. After Herb and Drew introduced the afternoon and Chris Anderson from TED said hi via video we were into the first video which we had choosen as the JJ Abrams magic box talk. There was a problem with the sound which almost deafen most people. Later Rowan and Tony found out the problem was the cable we were using was unbalanced and so any sound which wasn't centralsed would come out very loud. Due to this worry, the sound was kept slightly lower that it would normally. After the first three speakers it was solved.

So the first live talk was Matthew Postgate head of BBC R&D. After his talk, he left quite a nice lot of time for questions from the audience. And the questions came with a political streak. Matthew did a good job covering the questions which would have been very difficult to answer but some people did feel the answers were as expected quite stiff. The talk was on broadcasting and although good, talking to people afterwards they said he needed to just ground some of his thinking so people outside the BBC know where he's coming from.

Matthew Postgate

Next speaker was Phil Griffin who gave a great talk about architecture in and around Manchester and Salford. For a lot of people they don't realise how influential Manchester has been in the field of architecture so Phil really went to town with many shots of the city and a off the cuff talk about them. It really went down well, I'm so glad Phil was able to give the talk.

Phil Griffin

Sarah Hartly talked about journalism and the need for more participation within the field. I think she was going for something post-citizen-journalist.

Sarah Hartley

After a break and a change of audio cable, we kicked off again with a video from Alain de Boton on redefining success at TED Oxford. It actually got a clap at the end which is strange for watching a video. Following that difficult act was Dr Mariann Hardey a Social Scientist who talked about the behaviour of people using social networks and creating social media. Another good talk but not everyone was convinced. Reading Twitter, there was lots of comments sniffing at the notion of a social scientist which I thought was a real shame.

Dr Mariann Hardey

Marc Goodchild followed with lots of interesting facts and figures about children growing up in this economy and society of ours. Marc for ages had been asking me what he should talk about but I left him in the dark deliberately because I know he'd work it out and come up with something worth listening to. Thankfully I think it worked out right. A interesting talk full of perspective and knowledge.

Marc Goodchild

Ben Light gave a very surprising talk about Niche Social networks and how they influence our perspective on ourselves. He was a little worried about the amount of younger people in the audience but dived in to his talk which centred around a popular gay site called Gaydar.com. I along with others found it very interesting. I had given a similar but no where near as deep talk about OkCupid.com (which is dating site for all) at a BarCamp last year. Someone tweeted that its good thing Marc and Ben didn't get there talks mixed up. Can't wait to see the video of this one.

Ben Light

After the final break which we reduced to catch up some time, we changed up the last video for something shorter and sweeter. So instead Herb talked about a video they had shown at TEDxNewcastle only 2 days earlier. So with some persuasion I decided to use that over the Susan Blackmore video. I love Susan Blackmore but I did agree that her 20min video might be a slow burn at this point in the afternoon plus we were already falling behind on time.

Rosie Allimonos was due to talk but called in ill a few days earlier so the magical Hugh Garry stepped in and gave I think one of the most popular talks of the day. A real power to the people talk about what happened when he gave mobile phones with good cameras to different people then asked for them back and eddied the into one. The results were highly watchable and engaging on a level which makes me smile. Well done Hugh, another video I'm hoping to watch soon.

Hugh Garry

The last speaker was Paul Coulton from Lancaster University. I had first met Paul at Over the Air last year. Paul's talk started around games and the mobile and ended somewhere over solving some of the worlds biggest problems. Impressive talk and it seems another audience favourite.

Paul Coulton

After the event, everyone headed to the Hotel Bar in the Palace for a free drink and lots of networking.

So what do others think of the event? Well I'll save that for a follow on post.

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Why I trained to be a designer…

Tim Brown says the design profession is preoccupied with creating nifty, fashionable objects — even as pressing questions like clean water access show it has a bigger role to play. He calls for a shift to local, collaborative, participatory “design thinking.”

Also worth mentioning Clive Grinyer on the Democratisation Of Design which was recorded at TEDxLeeds but the videos are not available yet.

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Awesomeness before and over innovation

The skies above

I know what Umair Haque is getting at in his Awesomeness Manifesto. Innovation is over used and most of the time treasured over all else but I'm concerned about some of Umair's examples to tell the truth.

Innovation often isn't. Innovation means, naively, what is commercially novel. Yet, as the financial crisis proves, what is “innovative” is often value destructive and socially harmful. Financial “innovation” turned out to be unnovative: it has destroyed trillions in value – here are some staggering estimates from the IMF.

It's time to ask: have the costs of innovation exceeded the benefits?

A better concept, one built for a radically interdependent 21st century, is awesomeness. Here are the four pillars of awesomeness:

Ethical production. Innovation turns a blind eye to ethics — or, worse, actively denies ethics. That's a natural result of putting entrepreneurship above all. Buy low, sell high, create value. That's so 20th century. Awesome stuff is produced ethically — in fact, without an ethical component, awesomeness isn't possible. Starbucks is shifting to Fair Trade coffee beans, for example. Why? Starbucks isn't just trying to innovate yet another flavour of sugar-water: it's trying to gain awesomeness.

Insanely great stuff. What is innovative often fails to delight, inspire, and enlighten — because, as we've discussed, innovation is less concerned with raw creativity. Awesomeness puts creativity front and center. Awesome stuff evokes an emotive reaction because it's fundamentally new, unexpected, and 1000x better. Just ask Steve Jobs. The iPhone and iPod were pooh-poohed by analysts, who questioned how innovative they really were — but the Steve has turned multiple industries upside down through the power of awesomeness.

Love. You know what's funny about walking into an Apple Store? The people working there care. They don't just “work at the Apple store” — they love Apple. Contrast that with the alienating, soul-crushing experience of trying to buy something at Best Buy — where salespeople attack you out of greed. (Or, as editor extraordinaire Sarah Green put it, “where you wander around for a full half-hour unable to find anyone to help you before you finally get the attention of some blue-shirted 12-year old who turns out to know nothing about the products she sells and ultimately end up committing hara-kiri with a Wii controller”). Their goal is to sell; the goal of Apple Store employees is simply to show off their awesomeness, and let you share it. Love for what we do is the basis of all real value creation.

Thick value. It's the most hackneyed phrase in the corporate lexicon: adding value. Let's face it: most value is an illusion. Nokia, Motorola, and Sony tried for a decade to “add value” to their phones — yet not a single feature did. Food producers and pharmaceutical companies claim they're “adding value,” but mostly they're just mega-marketing.

The vast majority of companies — in my research, greater than 95% — can only create what I have termed thin value. Thick value is real, meaningful, and sustainable. It happens by making people authentically better off — not merely by adding more bells and whistles that your boss might like, but that cause customers to roll their eyes.

I personally think the Apple store example is a mistake, they are there to sell and you'd be a fool to think otherwise. Yes its very different from the experience of going into Best buy but is it any different from going into Nike Town, Lush or most places? Awesomeness its not, actually I'd put Ikea in the position of Awesomeness. They lay the stuff out and you go around pick what you want, no pressure, no sale assistance just a warehouse of stuff with some gentle hints here and there. Now thats a awesome retail experience when it was unleashed on the public over 10 years ago.

Let's summarize. What is awesomeness? Awesomeness happens when thick — real, meaningful — value is created by people who love what they do, added to insanely great stuff, and multiplied by communities who are delighted and inspired because they are authentically better off. That's a better kind of innovation, built for 21st century economics.

I've talked to many boardrooms about awesomeness. Beancounters feel challenged and threatened by it, because it feels fuzzy and imprecise. Yet, it's anything but. Gen M knows “awesomeness” when we see it — that's why its part of our vernacular. It's a precise concept, with meaning, depth, and resonance.

What makes some stuff awesome and other stuff merely (yawn) innovative? I've outlined my answers, but they're far from the best, or even the only ones — so add your own thoughts in the comments.

You might be innovative — but are you awesome? For most, the answer is: no. Game over: in the 21st century, if you're merely innovative, prepare to be disrupted by awesomeness.

So awesomeness sounds a lot like wuffie or social capital. All of them make beancounters feel challenged and threatened natrually because of the lack of solid metric? I wonder if in the same way you can claim to be doing awesomeness. Instead other people tell you your doing awesome work? Oh by the way Awesome photo by the way Kulafire.

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TEDxLeeds

TEDxLeeds

TEDxLeeds happened this week at the Rosebowl in Leeds city centre. Like TEDxLiverpool, the whole event was on a day with plenty of sunshine, Imran Ali had planned a event starting from 5pm – 9pm, as maybe not to interfer with those leaving work or wanting to enjoy the last throws of summer. Anyway, about 120-150 people turned up to enjoy the evening. And enjoy the evening we did.

After the begals and coffee, we entered the lecture theatre with short legroom and the event was under way. A slightly nervous and softly spoken Imran Ali kicked off the event with the talk from Chris Anderson welcoming everyone to TEDx. I wasn't sure if he was actually nervous or conserving his energy for later. The now famous Herb Kim joined the introduction and before you knew it we were into the excellent TEDtalk from Kevin Kelly on next 5000 days of the web.. Although a long talk, it was funny and entertaining enough to keep everyone on track.

TEDxLeeds

The first live talk was the fantastic Dr Norman Lewis, who made the point that all research and development labs are deeply lacking in ambition and innovation. Very hard and cutting stuff but actually he was right. We went to moon 40 years ago but where have we been since? Where's our ambition to truly solve the worlds problems?

TEDxLeeds

After break and a short emoticon TEDtalk video, Charles Cecil talked about rebuilding the relationship with the games buying market. The take away was that a lot of the lessons we'd learned in the web world can and should be applied the world of games and play. After another break and a another good TEDtalk video choice about how design can up the circulation of newspapers.

TEDxLeeds

On came Clive Grinyer on the Democratisation Of Design. A very thought provoking talk and to be honest did get me going at points. There was a section about superstar designers which had me almost spitting blood. Can't stand the idea of superstar designers. This is why I found objectified so ummmm frustrating in parts. But then he talked about design as function and process, and showed a example of a redesigned prison to encourage people not to reoffend. In the end, the point of Clive's talk was all about design being too important for it to be left with designers. Or as he puts it nothing is too small to be designed.

After the event we all headed over to Ha Ha bar for social drinks (thanks Herb and Marrisa). TEDxLeeds had some great speakers and it all went pretty smoothly, good work imran, ntileeds and codeworks. I'm going to miss out on the next two TEDxNorth's (sheffield and Newcastle) due to work on TEDxManchester which is looking to be a big event to end the TEDxNorth 2009 season.

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A Manifesto: How journalism works today

I love these internet manifesto meme's specially when they come from collaborations with people you know/met. This one is from a bunch of German bloggers commenting on how journalism has changed, a couple of the bloggers I've met at Next09, Web2.0 and BarCampBerlin's. Its been translated from German by Jenna and of course there's lot more reason on the main site.

  1. The Internet is different.
  2. The Internet is a pocket-sized media empire.
  3. The Internet is our society is the Internet.
  4. The freedom of the Internet is inviolable.
  5. The Internet is the victory of information.
  6. The Internet changes improves journalism.
  7. The net requires networking.
  8. Links reward, citations adorn.
  9. The Internet is the new venue for political discourse.
  10. Today’s freedom of the press means freedom of opinion.
  11. More is more – there is no such thing as too much information.
  12. Tradition is not a business model.
  13. Copyright becomes a civic duty on the Internet.
  14. The Internet has many currencies.
  15. What’s on the net stays on the net.
  16. Quality remains the most important quality.
  17. All for all.

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Dan Pink on the surprising science of motivation

Everything I'd experienced and guessed about motivating people around out of the box problems is sumed up perfectly in this delightful talk by Dan Pink at TED Global. Its stunning to hear how much of no brainer this all is, but how the disconnect still challenges most companies.

Career analyst Dan Pink examines the puzzle of motivation, starting with a fact that social scientists know but most managers don't: Traditional rewards aren't always as effective as we think. Listen for illuminating stories — and maybe, a way forward.

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