Wearables are now, oh? OK now?

Google Glass in CEX

The one thing Apples Watch announcement did this week is legitimise the sector of wearables, people are saying.
This might be true but frankly just because Apple joined the many other companies building products which are made to be warn.

I personally think the Apple watch is a little ugly and the route Apple’s taken of bundling more power into the watch than others isn’t ideal. In my mind what will define wearable is power and interface.

Although Apple may make a big deal about its interface, I have deeper concerns about the power usage. Same as I have for all the ideas to put a computer in a wearable product to be honest.

Laugh at Google Glass all you like but its limitations were actually interesting and the crappy applications all seems to be about using Glass for things it was never meant to do, like augmented reality. Wearables have strong limitations and should do one or two things really well. This is why I still like my pebble watch. It does notifications really well.

Creativity in the limitations and less is more, is something I feel Apple may have missed? Regardless, its good hear all the years/decades of other wearable tech are now legit thanks to Apple (snark)

Quantified self will change the way we tell stories

Adrian Hon

Was first alerted to Adrian Hon’s post when Laura tweeted me about my photo being used by Wired Magazine. I shot it Thinking Digital 2012 and really happy to see them getting some great reuse.

The article is Wearable tech can change the way we tell stories By Olivia Solon and yes they can use the photo as she respected the creative commons licence (see the attribution link at the bottom).

However more interesting is the article its self…

“As we start getting more data, optimising how we make an impact is possible,” Hon said. One example of this is Six to Start’s Zombie Run fitness app, which uses GPS and accelerometers to generate a dynamic story where you are running away from zombies. “We always think about the medium when we are telling the stories.”

I put all these wearables in the quantified self field, something I’m deeply interested in for multiple reasons including Perceptive Media and personal improvement. Adrian is correct, don’t make the mistake of falling into the trap of “thats a game, thats narrative” its all a blur and the best experiences are… I will admit we have had some great conversations about Perceptive Media in the past and I look forward to more of them in the future.

Talking of which, I’ll be at the Quantified self European conference this year hopefully (need to book a ticket). Part of my new going to conferences on the edge where the real interesting things happen.