Two coaster design that I don’t like much

This design of rollercoaster (Maurer Rides SkyLoop / XT 150) as experienced on Ukko and Abismo. Is thrilling at first but its re-ride-ability is super low. I think I managed 11 rides and that was too many.

The other one I’m also not a fan of is the intamin AG ZacSpin Ball Coaster, as discovered first on Kirnu and then Insane. I was able to manage much more rides but having to balance the car with my weight, means the car is spinning a lot more than expected.

I’m more likely to go on them more than most people but you won’t see me on them 30x times, like the hypercoasters. I guess its more thrill vs experience?

Author: Ianforrester

Senior firestarter at BBC R&D, emergent technology expert and serial social geek event organiser. Can be found at cubicgarden@mas.to, cubicgarden@twit.social and cubicgarden@blacktwitter.io